All islands generated will be within a
The centers of the islands have a minimum of
The average radius of an island is
The generator waits
All the worlds affected by the IslandGenerator.
Islands will have glass spheres around them if Y <=
Islands will have glass spheres around them if Y >=
The radius modifier of glassSpheres will be at most
The radius modifier of glassSpheres will be at least
How much loot will be generated by the chests.
The average value will be
The types of islands and their probability weight of being spawned.
The defined ranges where islands are generated.
The loot found in generated chests.